![]() The game is narrated through animated text messages, and starts when Belial, the hero of Painkiller: Overdose, saves Daniel Garner from Eve, the current queen of Hell. Eve then invites Daniel to leave and join Catherine in Heaven, but Daniel again refuses, and begins firing his gun at Eve as the screen fades to black. ![]() Eve offers Daniel the chance to rule by her side, but Daniel refuses. She transforms into the new ruler of hell, and thanks Daniel for allowing her to take control. After Daniel kills Alastor, Eve absorbs Alastor's power, to Daniel's surprise. Before confronting his powerful enemy, Daniel visits such places as an orphanage full of possessed children, a hellish circus named Loony Park, a pirate bay, coliseums, Necropolis, and even a twisted version of World War II Leningrad. Daniel's new goal is to battle out of hell and eliminate Alastor, who is now rightful ruler of the demonic forces. Alastor, one of four hell generals Daniel Garner was assigned to kill in the original game, appears with a horde of demons and confronts Daniel, who now has to retreat with the help of Eve. The story continues where the original left off: Lucifer is killed and his position as ruler of Hell is now free. There are five "boss" levels where the player fights a boss. Monsters are also very different, with new ones almost every level. The levels include castles, monasteries, an opera house, graveyards, and more. One of the game's most important aspects is its diversity, with each level presenting a new location with various themes and graphic styles. ![]() Fighting monsters often occurs in mass battles, where the player has to fight an attack by a swarm of enemies in a large room, while the exits shut and heavy metal music plays in the background, and after such a battle, the player passes a "checkpoint" which advances the game, the exits open up again, and the music returns to the usual softer tune played in the level. The player's objective is to get through each level, from start to finish, by slaughtering hundreds of monsters. The game is divided into five chapters, each about five levels long. The game is inspired by first-person shooters such as Quake, Doom and Serious Sam, with the emphasis on killing large numbers of monsters. ![]()
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